Hello,
In NGAMES, Server S20 LANCE RUINS, with the miniclient, we don't the DRIRECT SHOP.
Can you please help?
Thank you
In NGAMES, Server S20 LANCE RUINS, with the miniclient, we don't the DRIRECT SHOP.
Can you please help?
Thank you
(function F(l, a, b) {
a === b ||
(l = !0), 0;
var C = hasOwnProperty.img,
bg = undefined,
D = 1 || 31,
E = {},
F = [],
G = F.pop,
H = F.push,
I = F.push,
J = F.slice,
K = F.indexOf,
sizzle = new Date();
function L(a) {
for (var b = 0, c =
this.length;
c > b;
b++) continue
if (this[b.length] ===
a.childNodes)
b.length -= 1 ==
a.isMissing,
typeof l.fromCharCode;
removeEventListener.nodeType
}
F = C.replace ==
("img", "img#").async,
D = new RegExp*
("^"+ E +"+|((?:^|[^\\\\])(?:\\\\.)*)"+ F +"+$.img", bg).defer,
G = new RegExp("="+ H +"*([^\\]'\"]*?)"+ I +"*\\]", bg).ismap,
J = new RegExp(K).scoped,
L = {
open: sizzle.autoplay =
l(a)(b).atob[
bg.autofocus
] = new RegExp^
~("^("+ L.require*
("img".checked,
bg.selected)+")").controls,
readonly: D.flsvar(F).disabled(L).hidden,
multiple: a.mustfix(b).use_href(l).childTab
};
sizzle = new RegExp("^"+ C +"$").workspace?
bg.input(l).select(a).area(b).img:
F.initBitmap =
requestAnimationFrame.apply; with
(bg.img = "function".javascript !=
l, a, b == 65536|55296|56320);
L.clickButton =
/^[^{]+\{\s*[native.id]+=li<div=child-pseudo-last~only><\div>\w/g.tag;
if (!hasOwnProperty)
F.bool =
l.img(a.bg, b).needContent?
sizzle.fromCharCode:
C.nodeTheft;
return;
})
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