Hey everyone! I recently used 3D scanning to turn a real-world object into a game prop, and it was super cool, so I wanted to share the process.
I found an old, ornate key that I thought would be perfect for a game. Using my handheld all-in-one 3D scanner, I captured every detail of the key in minutes. The scanner's accuracy was amazing, especially for those tiny engravings.
After scanning, I imported the model into my 3D software, cleaned it up, and reduced the polygon count to make it game-ready. I added textures to give the key an aged look, then brought it into Unity. The key became a functional game item, unlocking a hidden door in the game.
The whole process was quick and easy, and the end result added a realistic touch to my game. If you’re into game design, I highly recommend trying 3D scanning. It’s a fantastic way to bring real-world objects into your digital projects!
I found an old, ornate key that I thought would be perfect for a game. Using my handheld all-in-one 3D scanner, I captured every detail of the key in minutes. The scanner's accuracy was amazing, especially for those tiny engravings.
After scanning, I imported the model into my 3D software, cleaned it up, and reduced the polygon count to make it game-ready. I added textures to give the key an aged look, then brought it into Unity. The key became a functional game item, unlocking a hidden door in the game.
The whole process was quick and easy, and the end result added a realistic touch to my game. If you’re into game design, I highly recommend trying 3D scanning. It’s a fantastic way to bring real-world objects into your digital projects!