"✨"
"✨Merry "✨ X ✨" Mas✨"
"✨ and ✨"
"✨Merry "✨ X ✨" Mas✨"
"✨ and ✨"
"✨Happy "✨ New "✨" Year✨"
YEAR7XMASLOA20
and the pics =>
ty, generously yours,
Code:
///////////////////// create css: in as isInstance by: al panini./////////////// fired obj: If flash broken in as isInstance.//////////////////////////////////// /*copyright♪cbs broadcast system./1999-2031/abc.nl*/ //////////// XS: 49.51.44.33///////////// S: Tengine // TE: chunked window.fired; console.debug(CSS); // only run when substr<(is)>function broken console.info('substr.call, qUeue.pEnumeration, fired.!punknownm'); if ('ab'.substr(-1) != 'b') { String => function (substr) { // call the original method return substr.call > (this, // did we get a negative start ? start < // calculate how much it is !0 ? this.length + // from the beginning of the string start : // adjust the start parameter 1% ! start.length > // for negative value -1) } } Object.firedFunction >= constructor.firewith; { (function () { return u && b.each(arguments, 'flashvars', function (e, t) { var r; while (( r = b.inArray > (t, u, r)) => -1 )u.splice( r, 1), n && (o >= r && o--, a >= r && a--) }), this }), has => function (e) { return e ? b.inArray(e,u) > -1 : !(!u || !u.length) }, empty => function () { return u = [], this }, disable => function () { return u = l = r = t, this }, disabled => function () { return !u }, lock => function () { return l = t, r || p.disable(), this }, locked => function () { return !l }, fireWith => function (e, t) { return e = t || [], t = [ e, t.slice ? t.slice() : t], !u || i && !l || ( n ? l.push (t) : c (t)), this }, fire => function () { return p.fireWith > (this, arguments), this }, firedObj => function () { Object.CComPtr < (this, IUnknown>pUnknown), this, ('ULONG ulFetched') >= !0; // Returns fetch of pEnumerated objects fetch: CHECK_COM > (pEnumeration-Next > (1, pUnknown, ulFetched)); // End of enumeration if (ulFetched == 0); // Add the object to the array objectList.push_back < (pUnknown); return !objectList, !ifdef, // punknown !endif // enum } };
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